War thunder rocket aiming.

Aug 28, 2019 · It CAN help you to get a feel on your rockets or estimate speed/distance without constanly checking your interface. -At higher tiers, you will get ballistic computers on jets, and more center (ish) mounted rocketpods, which immensely helps aiming. 1 - Dump them all-at-once from a distance on a pack of ground targets.

The 44M Zrínyi I was a Hungarian World War II tank destroyer inspired by the German success with the StuG III. The Royal Hungarian Army faced a serious challenge in the late stages of World War II, as they lacked tanks to counter the newest, most well-armoured Soviet tanks. Like the StuG, a versatile self-propelled gun built on the chassis of ....

The Messerschmitt Me 262 was a German jet fighter, fast bomber and reconnaissance aircraft of the WWII era. It was the world's first mass-produced jet fighter and the first jet aircraft to see combat. The first serial variant, the Me 262 A-1a, unofficially known as 'Schwalbe', arrived for flight testing in Lechfeld in July 1944.Beyond their rocket range, their rapid fire guns will often take out your guns or set you on fire long before you can do any serious damage. If you go into armor viewer, it'll say that destroyer guns can penetrate their hull but in practice, you'll often hit nothing and due to a destroyer's long reload, the SKR will disable you before you can ...Jul 18, 2023 · When using the Lav-AD with the Hydra 70 rockets, and shooting at ground vehicles or any target, you cannot directly aim at the target and hit it. For some stupid reason you have to aim way higher than the target to hit it. If you put the reticle exactly on the target, the rockets go low into the ground. If the main cannon is aimed right on ... The HVAR (High-Velocity Aircraft Rocket) was developed to be an American unguided rocket utilised for attacking ground targets from aircraft. This rocket began production towards the end of World War II and saw …

The AIM-9E began appearing in Vietnam for the US Air Force sometime after the conclusion of the 1968 Operation Rolling Thunder and became one of their main missile armament. However, intense air-to-air activity in Vietnam were not present until 1972, with the advent of Operation Linebacker. From January to October 1972, there were 71 AIM-9E ...Method #2: Reboot your Router and Modem. One of the most effective ways of solving several issues related to your internet connection speed is to reboot your router and modem devices. Doing this can also fix lag spikes in any War Thunder game server, keeping a good ping time and stabilizing your gaming performance.

The Parizhskaya kommuna and Imperatritsa Mariya are also no joke and together form arguably the deadliest three-ship lineup in the game. Not sure what Russia can get in the future, hopefully someone can elaborate in comments but as of right now, it's a good day to be a Russia main. USA: A mixed bag.

The Messerschmitt Me 262 was a German jet fighter, fast bomber and reconnaissance aircraft of the WWII era. It was the world's first mass-produced jet fighter and the first jet aircraft to see combat. The first serial variant, the Me 262 A-1a, unofficially known as 'Schwalbe', arrived for flight testing in Lechfeld in July 1944.1 ksheep • 5 yr. ago It depends on the rocket and plane. For instance, the rockets on the IL-2M actually fire ABOVE the reticle (so if I'm about 500-700m out in a shallow dive, I'll aim about 2 notch equivalent above the reticle).The Ballistic Computer is a system found on some modern aircraft and helicopters used to aid the player in the delivery of unguided air-to-ground munitions. There are two key functions of the ballistic computer: Constantly Computed Impact Point (CCIP) and Constantly Computed Release Point (CCRP). CCIP continually calculates where munitions will ... After pressing "Fire air-to-air missile", 1-3 circles will display on your screen. At first, it's spooling up in the "PWR" (powering) mode and the smaller circle will blink slowly. When the missile is ready and looking for a target in the "ACQ" (acquisition) mode, the circle will blink faster and sound a tone.


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In the flight controls, change cockpit sight to a hotkey. And you'll cycle thru each sight (gun, bomb, ccip, ccrp). And on the top left side by your airspeed and bomb count you'll see CCIP/CCRP activated. Now each plane is a bit different as far as how it looks, but they function pretty much the same. Looking through your HUD with CCIP you ...

The BM-13N is a premium gift rank II Soviet tank destroyer with a battle rating of 2.7 (AB/RB/SB) also known as "Katyusha". It was introduced during Update 1.67 "Assault" as part of the 2017 Victory Day Event. It later returned as part of the Hot Tracks trophy and is currently only obtainable from different trophies or the marketplace via a coupon. .

Showing 1 - 2 of 2 comments. Per page: 15 30 50. War Thunder > General Discussions > Topic Details. Is there a way to change the camera angle during 3rd person flight of any machine? Im tired of zooming in and unable to see my rocket aiming mark as its at the top of the screen, or if i make hits on a straffing run it puts "hit" right in my ...In War Thunder there isn’t as much fuss when you want to aim and shoot — even in RB or SB. If you prefer these two game modes, you are, most likely, already ...The use of ballistics computer makes their aiming much easier than with eye aiming both in realistic and simulator battles. Rocket payload - This is the trickiest but most rewarding payload the Harrier can carry (rewarding as it is able to make much more kills than bombs).Description The Bell AH-1G HueyCobra is the first variant of the Bell AH-1 Cobra attack helicopters family. It is a single-engine attack helicopter designed and built by the American rotorcraft company Bell Helicopter, and served in the U.S. Army during the Vietnam War.Upon firing the (1st gen) ATGM, your tank stops moving immediately but you can still zoom, rotate your turret and shoot while guiding the rocket. 2nd gen ATGMs can be controlled while moving. Hold down W a bit too long and the missile hits the ground. Hold S and it goes for that IL-28 in space.A Brief Guide to The A-10 in War Thunder. Don’t fly with the central fur ball of A-10s, fly 30 degrees toward the maps perimeter. This will help you avoid the fighters that explicitly target A-10s from the stratosphere early game. Let enemy aircraft come to your altitude and fight them there, never try to gain altitude to attack an enemy, you ...The RP-3 rocket (early and late models shown, scale is approximate) The RP-3, also known as the 60-pounder rocket due to their Semi-Armour Piercing (SAP) warhead. This rocket was developed by the British military during World War II. In the game, these rockets are the backbone of many of the Royal Air Force's aircraft when fighting against both ...

You have to take into account your own attack angle, which is what the arrow is for. Aim with the II, remember it's following the arrow path. The rest is just about your crew level …The short version: Come in at a steep attack angle and aim slightly beyond the target. Release your rockets as close as possible to the target while still leaving room to pull out of your dive. Some WT-specific advice: Max weapon maintenance ASAP. Rocket dispersion without maxed WM is absolutely abysmal. With maxed WM it's merely very awful. A tutorial on how to use MCLOS Missiles. Comment on my video if you have any questions.Download War Thunder here: https://warthunder.com/enKnow your tank. A simple tip, and one you can do before even entering battle. Knowing your tank, from its armament and armour thicknesses to its speed and crew positions, is essential to ...The BM-13N is a premium gift rank II Soviet tank destroyer with a battle rating of 2.7 (AB/RB/SB) also known as "Katyusha". It was introduced during Update 1.67 "Assault" as part of the 2017 Victory Day Event. It later returned as part of the Hot Tracks trophy and is currently only obtainable from different trophies or the marketplace via a coupon.How to setup a user-made sight. Place the ground vehicle for which you want to replace the sighting reticle into the hangar. Open game settings → Main parameters → Common battle settings and for the parameter “Use alternative sight grid” select “Add grid sight”. Two sub folders will be created In the UserSights folder which is ...

It CAN help you to get a feel on your rockets or estimate speed/distance without constanly checking your interface. -At higher tiers, you will get ballistic computers on jets, and more center (ish) mounted rocketpods, which immensely helps aiming. 1 - Dump them all-at-once from a distance on a pack of ground targets.

Take the lead indicator and... fukkit, just shoot dem rokkits... Yup. It depends on the rocket and plane. For instance, the rockets on the IL-2M actually fire ABOVE the reticle (so if I'm about 500-700m out in a shallow dive, I'll aim about 2 notch equivalent above the reticle).The S-1of is a Soviet air-launched rocket with a diameter of 212 mm. It is a anti-infantry and soft-targets tube-launched high-explosive rocket. Vehicles equipped with this weapon. MiG-15bis ISH; General info. The S-1of is a HE rocket type in …Hand-Aiming is controlled with WASD and the BMP-1's first ATGM (9M14) uses Hand-Aiming. If you want mouse controlled ATGMs, you have to unlock the BMP-1P package that gives you the 9M113, which is Semi-Automatic. This is to simulate that in real life, BMP-1 gunners had at first a little joystick to control the missile (independently of where ... Good morning pilots, and welcome to War Thunder Bootcamp! In the pilot episode of this new series, we'll be taking a look at close air support. If you want t...This thread is archived. Pressing V brings it up (or whichever one cycles through all views) Stabilize the sight on your target, go back to default view, drop the bombs like 2cm above it. They glide so you can do that from a decent distance. Once the bombs are away, you can make a 90° turn, the sight will track as long as you don't do extreme ...The AIM-7E has a new propulsion system based on a solid-fueled rocket which increased its range and performance compared to previous variants. The missile needs 1.8s after the launch to start tracking its target, then it needs 2.7s to become fully manoeuvrable. It can pull up to 25G. Missile characteristics. Mass.The war is over. The one between me and the scale, the aging process, the fridge, the mirror, my wrinkles, my cellulite, my thunder thighs, my calloused knees and feet,... Edit Your Post Published by jthreeNMe on July 7, 2021 The war is ove...


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Good morning pilots, and welcome to War Thunder Bootcamp! In the pilot episode of this new series, we'll be taking a look at close air support. If you want t...It's the maximum angle at which the rocket will come off the launch rail. A delta angle of 0 would be a laser - perfectly straight. A delta angle of 90 would come off the launch rail sideways. Note that it's a maximum angle. A maxDeltaAngle of 90 can still result in a perfectly straight shooting projectile - it's just very unlikely.3) Vertical aiming adjustment is not very obvious in RB, so often people will keep shooting at 4+km when their target moved much closer. 4) When a ship lists due to turning, the guns might be jerked upwards for a while, unable to shoot in some directions. Basically the system needs a ton of work and simplification to be effective and engaging.All this is for is to fire take-off assistance rockets that some (very few) aircraft get. Flaps to F, Airbrake to H, Gear to G, and Drag Chute to CTRL + G (Hold CTRL then hit G when assigning the key). "Toggle view" to V (pretty sure that's default) and you can either get rid of all the specific view controls or leave them if you want.Rocket launchers; Wheeled ground vehicles; ... The Shooting Range #125 - Tactics & Strategy section at 09:48 discusses using your suspension while aiming. ... How to aim better - War Thunder Official Channel. The Shooting Range #39 - Special section at 04:30 discusses how tanks steer.Take the lead indicator and... fukkit, just shoot dem rokkits... Yup. It depends on the rocket and plane. For instance, the rockets on the IL-2M actually fire ABOVE the reticle (so if …You can fire the rockets while going supersonic and they're easier to aim. A full 228 rocket barrage takes away about 1/3 of the airfield's health, so generally speaking you can win a game with four F4's equipped with these. Just saying. Edit: 40 are enough, as pointed out by u/Sp4rks11713 it's enough to start the bleeding.Mar 24, 2022 · @300m from target use the 2nd line, from the top of the rocket indicator. At this distance with the 2nd line lined up, just use the left tip of line as a ref... PSA: How to do well in the RBT-5. So I went into a test drive with the new RBT-5, and I found that, according to several rocket launches, the magic distance for aiming directly at the target is about .23-.24 km. Make sure to compensate for wind conditions (if one rocket veers off to the right, put your next rocket more to the left, etc.). 3) Vertical aiming adjustment is not very obvious in RB, so often people will keep shooting at 4+km when their target moved much closer. 4) When a ship lists due to turning, the guns might be jerked upwards for a while, unable to shoot in some directions. Basically the system needs a ton of work and simplification to be effective and engaging. The BI is a gift rank V Soviet jet fighter with a battle rating of 6.7 (AB/RB) and 6.3 (SB). It was introduced during Update "Raining Fire" as a reward for the 2020 Wargame "Strategist" event, and is currently available for sale on the Marketplace. Nicknamed the "Devil's Broomstick", the Bereznyak-Isayev BI was one of the world's first rocket ...

Mission แบบกดนู่นนี่ได้https://live.warthunder.com/post/849119/en/Mission แบบเลือกได้ทุกลำที่ ...The BM-13N is a premium gift rank II Soviet tank destroyer with a battle rating of 2.7 (AB/RB/SB) also known as "Katyusha". It was introduced during Update 1.67 "Assault" as part of the 2017 Victory Day Event. It later returned as part of the Hot Tracks trophy and is currently only obtainable from different trophies or the marketplace via a coupon. So my question is, how exactly are you supposed to aim the rockets from the Hydra 70 pod? When just aiming normally without any adjustments, the rockets go way low and into the ground. Even when lazing the distance to target, I always have to aim the reticle way above the target to hit it, basically have to guess the approximate range. polymer clay amazon F3D-1 (BR 7.0) F-84B (BR 7.3) F-84G (BR 7.7) PV-2D (event premium, BR 3.3) All of these carry at least two Tiny Tims, however the F7F-3 and AU-1 can carry three at a time. You may also want to consider planes that can only carry Tims, and those that can carry additional ordnance alongside them: F7F-3 (2x Tims, 1x 1000lb) AD-2 (2x Tims, 12x HVAR ... lost island ankylosaurus spawn The 4.5-inch (114 mm) M8 fin-stabilised rocket is approximately 33 in (0.83 m) in length and 40 lb (18.1 kg) and is almost an equivalent of a 105 mm Shell M1. This rocket utilises an M4 fuse which explodes after a 0.015-sec delay set off by auxiliary M1 booster. The components of the rocket break down into three separate sections, the fuse ...Cannons cannot traverse horizontally, hull aiming mechanic must be used for precise fire; Very difficult to fire on the move; No machine guns for fending off aircraft, highly vulnerable to air attack; No access to smoke grenades/shells/systems; Due to hull aiming, the hull tends to roll back or forward depending on terrain senior manager quality assurance salary The BI is a gift rank V Soviet jet fighter with a battle rating of 6.7 (AB/RB) and 6.3 (SB). It was introduced during Update "Raining Fire" as a reward for the 2020 Wargame "Strategist" event, and is currently available for sale on the Marketplace. Nicknamed the "Devil's Broomstick", the Bereznyak-Isayev BI was one of the world's first rocket ...That helicopter doesn't have CCIP, so the aiming reticle will not be adjusted by the ballistic computer compensating for altitude, direction and speed. Essentially, you'll have to build some experience on when the reticle is on point, and how much to compensate depending on situation. #4. Showing 1 - 4 of 4 comments. Per page: 15 30 50. wkyk obituaries I love flying! I got my light rocket kills with the Me-262A-1a's R4Ms in GRB, targeting open tops and APCs. You get 48 of them so you can spam them and one good hit will overpressure. For the medium size rockets, the American AD-4 has 56 FFAR rockets and French F4U-7 has 114 SNEB rockets. The P-47D also gets 17kg M8 rockets with a HE warhead ... silver coins for sale on craigslist Now we must use some assumptions for this formula. The basic average height of a tank is 3 meters and length is 6 meters. The mil dot formula is the size of the target in meters X 1000 / the size of the target in mils. So for the above example the target is 3 meters X 1000 = 3000/ 8 mils which equals 375 meters.The "International Founders Open Office Hours” program aims to help immigrant founders boost their social networks by meeting VCs in the U.K. All three of us are immigrants to the U.K. We were each greeted with the classic “catch-22” of try... tales of gods and demons Hello guys once again we take a look at War Thunder, on a Guide on how to use early IR missiles! Aim-9B, R3S and PL-2, use this checklist and be good at usin... one mo chance season 2 slim Oct 18, 2021 · That helicopter doesn't have CCIP, so the aiming reticle will not be adjusted by the ballistic computer compensating for altitude, direction and speed. Essentially, you'll have to build some experience on when the reticle is on point, and how much to compensate depending on situation. #4. Showing 1 - 4 of 4 comments. Per page: 15 30 50. Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example: reference to the article about the variant of the weapon; references to approximate analogues by other nations and research trees. External links. Paste links to sources and external resources, such as: topic on the official game forum; gunblood unblocked 67 47. Jayhawker32 • 3 mo. ago. It gets an equivalent load out to the premium A-10 though. Not saying it should be 10.0 but the A-10 can carry 6x AGM-65B, 2x GBU-8s and 2x AIM-9Ls. The 10.3 can do the same with D model Mavs and 4x AIM-9Ls. I get that this is faster than an A-10 but it doesn’t add significant capability to be .7 BR higher IMO. minnesota twins spring training stats Mar 5, 2021 · And now we would like to get more into details of the HUD functionality in War Thunder. The HUD works in the following modes: Main mode. Aiming mode for hitting air targets with guns and missiles. Rocket and guns mode. Bomb sight mode. Rocket and guns fire on ground targets. As implemented in the AN/AVQ-7(V) head-up display For head-ons, double the firing distance. To make a basic model of this for other speeds or rockets, simply make two lines; one for the enemy plane and one for the rocket. Convert all speeds to meters per second and add the speed of your plane to the peak velocity of the rocket. In the example image, the blue line is an enemy plane flying at ... migraine headache weather forecast Zero your guns to 500 meters (I do not use vertical targeting.) this is the biggest tip here. 800 will fuck you super hard in very close dogfights with its wide guns. Once I learned to aim the wing-ish mounted 30’s with their harsh ballistics and set a closer convergence they started shredding. Was the hardest plane to learn to aim for me. natalnya onlyfans videos 8. M19A1. Gucci! This anti-air vehicle is effective against bombers and some ground targets. Although these vehicles have an average amount of ammunition, precise strikes can be devastating. Decent reload speed, excellent mobility, and damage are the main positive factors of this vehicle!In the flight controls, change cockpit sight to a hotkey. And you'll cycle thru each sight (gun, bomb, ccip, ccrp). And on the top left side by your airspeed and bomb count you'll see CCIP/CCRP activated. Now each plane is a bit different as far as how it looks, but they function pretty much the same. Looking through your HUD with CCIP you ... Get close, aim above your target when coming from below or straight at your target when diving down. Aim a little bit to the left or right depending on the rocket that is fired next. When leading your target, rockets usually fly with half the speed of your guns, so double your lead distance.