Reef shark 5e.

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Reef shark 5e. Things To Know About Reef shark 5e.

MINDWITNESS - 5e stats. Large aberration, lawful evil. Armor Class 15 (natural armor) Hit Points 75 (10d10 + 20) Speed 0 ft., fly 20 ft. (hover) Proficiency Bonus +3. Proficiency Bonus +5 ( 5th Edition Advanced Mode)Category: 5e Monsters. From Rlyehwiki. Jump to navigation Jump to search. Articles related to Monsters in Dungeons & Dragons 5th edition. This is a very large category! To see more of it, click the links below for specific letters, or click the "Next" (or "Prev") links.The shark regains 10 hit points at the start of its turn if it has at least 1 hit point. Water Breathing. The shark can breathe only underwater. Actions. Multiattack. The shark …HUNTER SHARK - 5e stats; HYDRA - 5e stats - reptilian horror with a crocodilian body and multiple heads on long, serpentine necks ... REEF SHARK - 5e stats; REMORHAZ - 5e stats; RETRIEVER - 5e stats; REVENANT - 5e stats; Rhea - God and Clerics for D&D 5e; Rhea - The Magna Mother of the Olympians gods - D&D 5e; RHINOCEROS ...

pangalan: Reef Shark laki: Medium Uri: hayop Alignment: Reef Shark Reef Shark 5e stats. Klase ng armor: 12 Pindutin ang Mga puntos: 22 Hit Dice: 4d8 Hit Points Roll: 4d8+4 Bilis: Lumangoy ng 40 ft. lakas: 14 Kagalingan ng kamay: 13 Konstitusyon: 13 Katalinuhan: 1 Karunungan: 10 Charisma: 4 Mga TampokA number of spells in the game let you summon creatures. Conjure animals, conjure celestial, conjure minor elementals, and conjure woodland beings are just a few examples. Some spells of this sort specify that the spellcaster chooses the creature conjured. For example, find familiar gives the caster a list of animals to choose from.REDCAP - 5e stats - Evil murderous fey with an insatiable bloodlust; REEF SHARK - 5e stats; REMORHAZ - 5e stats; RETRIEVER - 5e stats; REVENANT - 5e stats; Rhea - God and Clerics for D&D 5e; Rhea - The Magna Mother of the Olympians gods - D&D 5e; RHINOCEROS - 5e stats; RIDING HORSE - 5e stats; RIDING LIZARD - 5e stats ...

Dungeons and Dragons (D&D) Fifth Edition (5e) Monster - Ape - Oh yeah, that might be a problem. Often if I need a specific creature for a specific setting (such as a dwarven commoner or a human mage), I copy the statblock into my notes and change it a bit for my own purposes.

L8. Shark Chamber The passageway straightens into a square-walled cavern some forty feet long and twenty feet wide. The floor is covered in iron, and the rocky ceiling stands ten feet high. Beyond. below where three hungry reef sharks are waiting. The floor resets automatically, snapping shut after being open for 1 minute. Reef Shark: Perhaps the best analogue for the Sea Lion due to its exclusivity to water. In the water, a reef shark does move significantly faster then a Sea Lion, but it's really outclassed in just about every other way. Again the Sea Lion's AC makes up for its HP difference, and it simply outputs too much damage. Marine food webs. Resource. Add to collection. Feeding relationships are often shown as simple food chains - in reality, these relationships are much more complex, and the term 'food web' more accurately shows the links between producers, consumers and decomposers. A food web diagram illustrates 'what eats what' in a particular habitat.SCARECROW -5e stats. Charming Gaze (suggested). Once every round, a scarecrow may gaze at one creature within 40 feet. Any intelligent humanoid meeting this gaze becomes charmed unless he rolls a successful DC 13 Charisma saving throw. The charm is one of absolute fascination rather than obedience to command.

The giant shark skeleton has advantage on melee attack rolls against any creature that doesn't have all its hit points.Bite. Melee Weapon Attack: +9; {"diceNotation":"1d20+9","rollType. shark is 30 feet long and normally found in deep oceans. Utterly fearless, it preys on anything that crosses its path, including whales and ships.

Character in: Monsters, Beast, CR 1/2, Monster Manual Reef Shark Sign in to edit From Monster Manual, page 336. Categories Community content is available under CC-BY-SA unless otherwise noted. From Monster Manual, page 336.

Skills Perception +3. Senses Passive Perception 13. Languages --. Challenge 0 (10 XP) Proficiency Bonus +2. Pack Tactics. The hyena has advantage on an attack roll against a creature if at least one of the hyena's allies is within …Remorhaz 5e. Od: Autor Bryan Truong. Vloženo na Naposledy aktualizováno: March 7, 2023. Kategorie DnD stvořen ... Reef Shark 5e. Rhinoceros 5e. Klikněte zde pro zrušení odpovědi. Aktuální vy @ r * Kategorie ...Hag's Eye. Wondrous item, uncommon. A hag's eye looks like a perfectly preserved human eyeball, watery and slightly yellow with an enlarged iris. Hag's eyes have different effects depending on their color. When added to a potion, a hag's eye dissolves completely, leaving no trace. Identifying a potion tainted with a hag's eye requires ...Languages Sahuagin. Challenge 1/2 (100 XP) Proficiency Bonus +2. Blood Frenzy. The sahuagin has advantage on melee attack rolls against any creature that doesn't have all its hit points. Limited Amphibiousness. The sahuagin can breathe air and water, but it needs to be submerged at least once every 4 hours to avoid suffocating. Ghost Shark (Abyssal): Southeast corner of I4 at all times. Bronze Whaler (Oceanic): Northeast corner of I6 during the day. Blacktip Reef Shark (Oceanic): North K6 at night.Hit: 9 (1d10 + 4) piercing damage plus 3 (1d6) fire damage. Attack Bonus: 6. Damage: Piercing, Fire. Damage Dice: 1d10+4, 1d6. Fire Breath: The dragon exhales fire in a 15-foot cone. Each creature in that area must make a DC l3 Dexterity saving throw, taking 24 (7d6) fire damage on a failed save, or half as much damage on a successful one.

Evocation Level 1 STANDARD. Casting Time 1 bonus action Range Self Components V Duration Concentration, up to 1 minute. The next time you hit a creature with a melee weapon attack during the spell's duration, your weapon flares with white-hot intensity, and the attack deals an extra 1d6 fire damage to the target and causes the target to ignite in flames.The Book of Artifacts: A Review of the Legendary and Obscure Magic Items of AD&D 2nd Edition. The Book of Artifacts is a supplemental sourcebook to the core rules of the second edition of the Advanced Dungeons & Dragons fantasyrole-playing game. This book, published by TSR, Inc. in 1993, details 50 different artifacts, special magic items found within the game at the Dungeon Master's option.A diminutive relative of true giants, cyclopskin are single-eyed giants that live alone or in small bands. The typical cyclopskin weighs around 350 pounds, and stands 7 feet tall. A single large, red eye dominates the center of its forehead. Shaggy black or dull, deep blue hair falls in a tangled mass about its head and shoulders, its skin tone ...Deer. Medium Beast, Unaligned. Armor Class 13. Hit Points 4 (1d8) Speed 50 ft. STR. 11 (+0) DEX. 16 (+3)Actions. Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8+4) piercing damage. Smaller than a giant shark but larger and fiercer than a reef shark, a hunter shark haunts deep waters. It usually hunts alone, but multiple hunter sharks might feed in the same area. A fully grown hunter shark is 15 to 20 feet long.Numm: Remorhaz Gréisst: grousse Typ: Monstrositéit Ausrichtung: Remorhaz Remorhaz 5e Statistiken. Rüstungsklass: 17 Hit Punkten: 195 Hit Wierfel: 17d12 Hit Points Roll: 17 d12+85 Geschwindegkeet: Spadséiergank 30 ft Burrow 20 ft. Kraaft: 24 Geschécklechkeet: 13 Verfassung: 21 Intelligenz: 4 Wäisheet: 10 Charisma: 5 SpureA diminutive relative of true giants, cyclopskin are single-eyed giants that live alone or in small bands. The typical cyclopskin weighs around 350 pounds, and stands 7 feet tall. A single large, red eye dominates the center of its forehead. Shaggy black or dull, deep blue hair falls in a tangled mass about its head and shoulders, its skin tone ...

ime: Crveni Dragon Wyrmling Veličina: srednji Tip: zmaj Poravnanje: Crveni Dragon Wyrmling Red Dragon Wyrmling 5e statistika. Klasa oklopa: 17 Hit poeni: 75 pogoditi kockice: 10d8 Hit Points Roll: 10d8+30 Brzina: Hodajte 30 stopa. Uspon 30 stopa.

1. Reef sharks. Grey reef sharks are the most commonly spotted species in Egypt's Red Sea, along with black and whitetip reef sharks which are also often seen. Grey reef shark in the Red Sea. Grey reef sharks are shy reef dwellers, have a stocky build, and grow to a maximum length of around two metres. This species is easily recognised by the ...Reef Shark (5e) Sahaugin (5e) Waterstruck Scout (5e) Shadow (5e) Swarm of insects? (5e) Waterstruck Thug (5e) Vine blight (5e) (seaweed form) Seawolf Alpha (5e) (worg with swim speeds and gills) 1st level Aventi fighter (Stormwrack) Small …Multiattack. The gladiator makes three melee attacks or two ranged attacks. Spear. Melee or Ranged Weapon Attack: +7 to hit, reach 5 ft. and range 20/60 ft., one target. Hit: 11 (2d6 + 4) piercing damage, or 13 (2d8 + 4) piercing damage if used with two hands to make a melee attack. Shield Bash. Melee Weapon Attack: +7 to hit, reach 5 ft., one creature. Hit: …Deer. Medium Beast, Unaligned. Armor Class 13. Hit Points 4 (1d8) Speed 50 ft. STR. 11 (+0) DEX. 16 (+3)If your vacuum cleaner isn’t kept clean, it can start to produce an unpleasant smell. Not only is this unsanitary, but it can also hinder the efficiency of the device. Keep your Shark vacuum cleaner in top shape by following these easy step...Actions. Bite: Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (1d10 + 2) piercing damage plus 5 (1d10) poison damage, and the target is grappled (escape DC 13). Until this grapple ends, the target is restrained, and the toad can't bite another target. Swallow: The toad makes one bite attack against a Medium or smaller target it ...The shark has advantage on an attack roll against a creature if at least one of the shark's allies is within 5 ft. of the creature and the ally isn't incapacitated. Water Breathing The shark can breathe only underwater. Actions Bite Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) piercing damage. Reef Shark from 5e SRDWelcome to Saltmarsh, a storm-wracked port city on the coast of Greyhawk's Azure Sea. Saltmarsh has appeared in a number of D&D books over the years, but it's now appearing as the hub of a hardcover adventure anthology in Ghosts of Saltmarsh, releasing on May 21st, 2019.But if you're excited to get a Saltmarsh campaign going, you may not want to wait nearly three months to start planning.The shark can breathe only underwater. Actions. Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) piercing damage. Description. Smaller than giant sharks and hunter sharks, reef sharks inhabit shallow waters and coral reefs, gathering in small packs to hunt. A full-grown specimen measures 6 to 10 feet long.

Multiattack. The chuul makes two pincer attacks. If the chuul is grappling a creature, the chuul can also use its tentacles once. Pincer. Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage. The target is grappled (escape DC 14) if it is a Large or smaller creature and the chuul doesn't have two other creatures grappled.

The Caribbean Reef Shark is the most common shark you will find when swimming or diving around the reefs of Puerto Rico. These sharks can grow to almost 10 feet long and weigh up to 150 lbs. Unfortunately, it's difficult to distinguish these sharks as they are common-looking large grey sharks with no significant characteristic differences.

The shark can breathe only underwater. Actions. Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) piercing damage. Description. Smaller than giant sharks and hunter sharks, reef sharks inhabit shallow waters and coral reefs, gathering in small packs to hunt. A full-grown specimen measures 6 to 10 feet long.Blacktip reef sharks can be found in many tropical Pacific reefs. Born in groups of about four pups, blacktips typically grow up to 5 feet long. Blacktip shark pups spend most of their time in shallow nurseries to avoid being eaten by larger sharks. They tend to have relatively small home ranges, and tend to be strongly faithful to those home ...The blacktip shark (Carcharhinus limbatus) and the blacktip reef shark (Carcharhinus melanopterus) can be distinguised by a black tip on the dorsal fin, while the dorsal fin of C. amblyrhynchos is white or grey. Similarly, the silvertip shark (Carcharhinus albimarginatus) has white tips on its pectoral and caudal fins, while C. amblyrhynchos ...Posted Nov 17, 2022. Merfolk tend to be more self-centered why tritons are altruistic (N vs LG). If a demonic seahorse is trying to inject eggs into a pc the merman will just leave or attack the monster to save itself later while the triton will hum a superhero jingle and help for its own sake.Global demand for shark products, such as fins and meat, as well as high levels of bycatch, have caused widespread declines in shark populations globally 1, 2, 3, with the potential to affect the ...Skills Perception +2. Senses blindsight 30 ft., passive Perception 12. Languages —. Challenge 1/2 (100 XP) Pack Tactics. The shark has advantage on an attack roll against a creature if at least one of the shark's allies is within 5 feet of the creature and the ally isn't incapacitated . Water Breathing. Skills Perception +2. Senses blindsight 30 ft., passive Perception 12. Languages —. Challenge 1/2 (100 XP) Pack Tactics. The shark has advantage on an attack roll against a creature if at least one of the shark's allies is within 5 feet of the creature and the ally isn't incapacitated . Water Breathing. Green Hag. Amphibious. The hag can breathe air and water. Innate Spellcasting. The hag's innate spellcasting ability is Charisma (spell save DC 12). She can innately cast the following spells, requiring no material components: At will: dancing lights, minor illusion, vicious mockery. Mimicry.Dungeons and Dragons (D&D) Fifth Edition (5e) Monster - Swarm of Insects - Swarm. The swarm can occupy another creature's space and vice versa, and the swarm can move through any opening large enough for a Tiny i...

Apr 20, 2021 · Reef Shark MM: The best aquatic form at this CR. Land Druids will use this, but Moon Druids can use Hunter Shark at level 4 when swimming forms become available. Warhorse MM: Excellent speed and damage, and the charge effect is a great way to help your allies, though you have no way to capitalize on your enemies being prone. Blacktip reef sharks can be found in many tropical Pacific reefs. Born in groups of about four pups, blacktips typically grow up to 5 feet long. Blacktip shark pups spend most of their time in shallow nurseries to avoid being eaten by larger sharks. They tend to have relatively small home ranges, and tend to be strongly faithful to those home ...Ainm: Siorc sceire méid: Meánach cineál: Beast Ailíniú: Siorc sceire Staitisticí Reef Shark 5eInstagram:https://instagram. metro pcs number transfer pinthe truth seekers 88.comtony's market castle pinesmerchantcenter transit pass com The shark can breathe only underwater. Actions. Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) piercing damage. Smaller than giant sharks and hunter sharks, reef sharks inhabit shallow waters and coral reefs, gathering in small packs to hunt. A full-grown specimen measures 6 to 10 feet long. number guru reviewsmicing up roblox Statistics, Actions, Traits and Abilities of the DnD 5e monster 'Reef Shark' Deck of Dungeons Blog. RPG Tools. Dungeon Generator D&D 5E Loot Table Generator D&D 5E Item List D&D 5E Spell List D&D 5E Monster List. Downloads. D&D 5e Spell Cards. Reef Shark. Medium beast, unaligned. Challenge: 1/2 / XP: 100. Armor Class: 12 (Natural Armor)Multiattack. The kraken makes three tentacle attacks, each of which it can replace with one use of Fling. Bite. Melee Weapon Attack: +17 to hit, reach 5 ft., one target. Hit: 23 (3d8 + 10) piercing damage. If the target is a Large or smaller creature grappled by the kraken, that creature is swallowed, and the grapple ends. While swallowed, the creature is blinded and restrained, it has total ... 10 day weather forecast alameda ca Conjuration Level 5 STANDARD Casting Time 1 bonus actionRange SelfComponents VDuration Concentration, up to 1 minute You teleport up to 60 feet to an unoccupied space you within sight. Each turn before the spell ends, you can teleport again as a bonus action. Spell Variants & Exotic Components - level 5Add-on for D&D 5e.Enhanced spell … FAR STEP Read More »Berserker. These D&D 5E Free Basic Rules only contain a fraction of the races, subclasses, backgrounds, feats, items, monsters, spells, and other content available on Roll20. Check out the Player's Handbook to add dozens of more player options to the Charactermancer, the Dungeon Master's Guide to expand on the tools available for DMs, and the ...It takes a strong personality, ruthless cunning, and a silver tongue to keep a gang of bandits in line. The bandit captain has these qualities in spades. In addition to managing a crew of selfish malcontents, the pirate captain is a variation of the bandit captain, with a ship to protect and command. To keep the crew in line, the captain must ...